The start of the project caught me off guard. I thought my original idea of making my own disco/nightclub was a good idea and I had started making plans to do it. After being told that it would be very boring, I was pointed in the direction of the L.A.X theme building. I had to start again from scratch and bin all the research and concepting I had on my Disco and move onto this new idea. The building itself I found interesting but It wasn't something I would have chosen.
My research and concepting wasn't as thorough as I would have liked due to me dedicating time to my scrapped idea. The stuff I did produce though was at a standard that I found acceptable for the time frame I did it in. I also started to research the architectural movemement that the building was designed by so i could understand what I would be modelling a bit better. I would have loved to have spent more time planning but I knew I had alot to start modelling.
The actual blockout of the level went very smoothly. I had the whole level (barring a few assets that I realised I needed at a later date) modelled quite quickly. This was a blessing aswell as a curse. Thinking that I had modelled certain to perfection meant I didn't check them in relation to others. This led to some errors with spatial irregularities in the level. As soon as they where pointed out they were corrected and I was able to carry on with progress.
The rest of the project proceeded with more minor problems but none that I can think of right now that would deserve a place in this post. So my final thoughts on what I have produced.
I think I succeeded in producing a level of the Encounter Restaurant in accordance to the original models and sketches. However I do think that I still made some mistakes with some of the fixtures.
I believe you would be able to tell that this is the LAX theme building but I wouldn't count it as a realistic interpretation of it into 3D. So in that respect I think I faulted on that front. I do however not consider this a failure nor do I see this as a success.
Everything that I have learnt and produced over the last 3 years has been part of a curve of learning that I didn't think I was capable of. I've said it before and I'll say it again. When I started the course I had no experience with 3D modelling or even what really went into making computer games. I'm glad I chose to do this course.
My friends have decribed my workloads as ridiculous at times and I've fallen distant with alot of them because of the course. I have enjoyed the work really, It's kept me busy and out of trouble. I would love to have done enough to warrant consideration for job position somewhere. However being the pessimist I am, I'm not to sure I have. What ever happens after my final week I will continue to produce 3D art, but maybe not at the rate I have been as I might be working a 9-5 somewhere.
So concludes my final post on this blog, unless I upload some extra pieces in my own time if I get around to tweaking the areas I don't like. My other blog I think I will continue with. I haven't posted on it in a while due to work. Or I may just leave these blogs as shrines to my University days and start up another blog where moan about the world and be brave on the internet.
Cheers for reading/skimming.